Playing The Game
Each player takes a turn popping the die. The player with the highest number will begin the game with all other players following in a clockwise sequence.
You must pop a "6" before you can move one of your penguins from your cornet, A pop of "6" also always entitles you to another pop.
Once you pop a "6" , move a pengiun from your corner onto the middle free space in front. Pop the dice again and move the penguin clockwise around the board the number of spaces indicated by the die.
Play passes to the next player.
If you pop a "6" anytime during the game. you can either move one of your penguins alreadyin play or move a new penguin onto the board.
Once a penguin is in play, you can move it on any number you pop.
You can only move one peguin per turn.
If your penguin ends its turn by landing on a space already occupied by an opppnent, the opponent must return his/her penguin to one of its corner spaces. That penguin can only be brought back into play with a pop of "6"
Winning The Game
When one of your penguins has made a full trip around the board, it enters the path in your corner which goes in the direction of the popper. This is called "HOME". Other players\' penguins are not permitted on this path. An exace number pop is required when moving into "HOME".
The first player to get all their penguins "HOME" wins!